In the News: Opinion Cloning Created The Casual Game Business
Continuing a new casual gamespecific monthly column, Reflexives director of marketing Russell Carroll makes the fascinating, factbacked assertion that the casual game biz is growing chiefly because game types are more popular than games. Clone n a person or thing that duplicates, imitates, or closely resembles another in appearance, function, performance, or ... [via www.gamasutra.com]